Tags: playing cards

All Categories (1-18 of 18)

  1. Intercultural Learning Activities

    Collections | 13 Aug 2024 | Posted by Kelsey Patton

    Barnga (1 hour 15 minutes) In this simulation activity, students play a card game, with each player assigned a different interpretation and set of rules (unbeknownst to...

    https://hubicl.org/members/1349/collections/comfort-with-ambiguity

  2. Intercultural Learning Activities

    Collections | 28 Mar 2024 | Posted by Kelsey Patton

    The Parable, an activity Disagree Better: Empathy Gym, an activity Guess the Emotion, an activity A Flower’s Point of View, an activity Connecting Empathetically, an...

    https://hubicl.org/members/1349/collections/all-things-empathy

  3. Poker Face

    Collections | 04 Nov 2022 | Posted by Annette Benson

    This activity challenges participants to interrogate how stereotypes affect our first impressions and the value that we place on others. In this activity, participants will place one card from...

    https://hubicl.org/members/1005/collections/communication-and-empathy

  4. Card game that stimulates conflict

    Collections | 18 Jan 2022 | Posted by Kris Acheson-Clair

    Another great simulation is Barnga, especially if you want to highlight how different cultures "play by different rules" and "define winning in different ways". It is easy and...

    https://hubicl.org/members/1048/collections/cercll-collection-for-language-teachers

  5. Barnga

    Collections | 28 Oct 2020 | Posted by Annette Benson

    Barnga, a simulation game, teaches how to communicate across cultural groups and what happens when we use different "rules" or "norms" from others in a group.

    https://hubicl.org/members/1005/collections/tools-that-use-playing-cards

  6. IAT (Implicit Association Test)

    Collections | 28 Oct 2020 | Posted by Annette Benson

    As a result of this activity, participants will be able to "experience the principle behind the Implicit Association Test for measuring bias" (Thiagarajan & van den Berg,...

    https://hubicl.org/members/1005/collections/tools-that-use-playing-cards

  7. Social Justice: When Diversity Isn't Enough

    Collections | 28 Oct 2020 | Posted by Annette Benson

    This activity enables participants to define "self hate," consider how they interact with "diversity issues," and discuss stereotyping, privilege, and social justice. 

    https://hubicl.org/members/1005/collections/tools-that-use-playing-cards

  8. Poker Face

    Collections | 28 Oct 2020 | Posted by Annette Benson

    As a result of this activity, participants will be able to discuss cultural norms, diversity, inclusion, and how we place value on others, analyze how stereotypes and first impressions inform...

    https://hubicl.org/members/1005/collections/tools-that-use-playing-cards

  9. Magic Spelling

    Collections | 28 Oct 2020 | Posted by Annette Benson

    Magic Spelling is an activity that uses a mathematical card trick shown in a video by Michael Stevens on his Youtube channel D.O.N.G. 

    https://hubicl.org/members/1005/collections/tools-that-use-playing-cards

  10. Metaphor/Feeling Cards

    Collections | 27 Feb 2020 | Posted by Annette Benson

    This reflection can be used in a variety of contexts. The Metaphor/Feeling Card set can be purchased from Training Wheels Gear (see Links in the tool), but the set is not required to perform...

    https://hubicl.org/members/1005/collections/debriefing-collection

  11. Barnga

    Collections | 19 Feb 2019 | Posted by Julie Medlin

    "BARNGA is a simulation game that encourages participants to critically consider normative assumptions and cross-cultural communication. It was created by Sivasailam “Thiagi”...

    https://hubicl.org/members/1307/collections/resources-for-workshops

  12. Poker Face

    Collections | 01 Feb 2019 | Posted by Annette Benson

    In this activity, participants engage with and treat all others based on the face value of the card on that person's forehead.

    https://hubicl.org/members/1005/collections/tools-for-developing-student-emotional-resilience-grit-and-comfort-with-ambiguity

  13. Barnga

    Collections | 01 Feb 2019 | Posted by Annette Benson

    "BARNGA is a simulation game that encourages participants to critically consider normative assumptions and cross-cultural communication. It was created by Sivasailam “Thiagi”...

    https://hubicl.org/members/1005/collections/tools-for-developing-student-emotional-resilience-grit-and-comfort-with-ambiguity

  14. Barnga

    https://hubicl.org/toolbox/tools/6

  15. IAT (Implicit Association Test)

    https://hubicl.org/toolbox/tools/216

  16. Magic Spelling

    https://hubicl.org/toolbox/tools/351

  17. Poker Face

    https://hubicl.org/toolbox/tools/60

  18. Power Distance Company Picnic

    https://hubicl.org/toolbox/tools/903