Tisouro (The Scissors Game)

Subgroup Size

Entire group

Duration

45 minutes

External Cost

No

Source

Hopkins, D. (1993). Tisouro: Creating felt needs. In T. Gochenour (Ed)., Beyond experience: The experiential approach to cross-cultural education (pp. 149-153). 2nd Ed. Yarmouth, ME: Intercultural Press.

As a result of this activity, participants will be able to: 1. "Understand motivation or 'creating felt needs.' 2. Understand that conflicting signs occur in communication. 2. Explain nonverbal behaviors. 3.Assess feelings of inclusion and exclusion" (Hopkins, 1993, p. 149-150).